Flying over the stained glass mountains
December 18, 2011 at 11:10 am | Posted in Uncategorized | 1 CommentTags: 3D video, art, C++, Colorado, cutemosaic, engine, Euclideon, fractal, maths, mosaic, procedural, programming, pseudorandom, radiosity, random, ray tracing, raydiant, raytracing, realtime, render
The following video has been rendered with Raydiant over a period of 3 and a half days and It’s composed of around 3000 frames. The camera path was graphically edited inside Raydiant using 3er degree polynomial splines to smoothly interpolate location, orientation, speed and fov. To enrich the visual feedback during the camera path designing the render mode was set to full radiosity, giving around a frame per second at low resolution. This way the real refraction/reflections and global lightning were taken into account in order to create the video. This is the first Raydiant made video and all it’s geometry was automatically generated inside the engine using its procedural API from a digital photo of the Brandenburg Gate. This was done at Cutemosaic. Special thanks for the music go to the group ‘El perro de nadie’ (http://elperrodenadie.foroactivo.com).
1 Comment »
RSS feed for comments on this post. TrackBack URI
Leave a Reply
Blog at WordPress.com. | Theme: Pool by Borja Fernandez.
Entries and comments feeds.


Alberto, impresionante. Estas haciendo un trabajo muy grande, de otro nivel. Pero eso ya lo sabes.
No se que espera Pixar para pescarte…
¡Un abrazo!
Fer
Comment by Fer— December 18, 2011 #