Tags: 3D video, art, C++, Colorado, cutemosaic, engine, Euclideon, fractal, maths, mosaic, procedural, programming, pseudorandom, radiosity, random, ray tracing, raydiant, raytracing, realtime, render
The following video has been rendered with Raydiant over a period of 3 and a half days and It’s composed of around 3000 frames. The camera path was graphically edited inside Raydiant using 3er degree polynomial splines to smoothly interpolate location, orientation, speed and fov. To enrich the visual feedback during the camera path designing the render mode was set to full radiosity, giving around a frame per second at low resolution. This way the real refraction/reflections and global lightning were taken into account in order to create the video. This is the first Raydiant made video and all it’s geometry was automatically generated inside the engine using its procedural API from a digital photo of the Brandenburg Gate. This was done at Cutemosaic. Special thanks for the music go to the group ‘El perro de nadie’ (http://elperrodenadie.foroactivo.com).