First contact
2009-10-22 at 17:49 | Posted in Computer path | Leave a commentTags: 3D, C++, fractal, game, procedural, ray tracing
Here it is, at last I’ve taken some time away from my Raydiant engine developing process to create a place to expose it. In the next week I expect to upload some synthetic images from this and other projects. To serve as a kind of spoiler here is an image from my Raydiosity engine (immediately previous to the Raydiant engine).
Leave a Comment »
Blog at WordPress.com.
Entries and comments feeds.
Leave a Reply