Fun at 700MHz VI: physics engine
2009-11-04 at 18:37 | Posted in Computer path | Leave a commentTags: 3D, C++, fractal, game, procedural, ray tracing
Have you ever find your self playing much longer than predicted with some kind of physic engine, moving things around just to see how they react?. It just became unbearable not knowing how to make a physic engine so I studied some papers and made this one. When a spinning top shows precession without you having programmed it explicitly you know the physic engine is working right?
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