Pentium IV 3000MHz IV: Raydiosity GUI
November 5, 2009 at 6:25 pm | Posted in Computer path | Leave a commentTags: 3D, C++, fractal, game, procedural, ray tracing
The Raydiosity engine was a pure command line program so I developed a front end on top. It allowed for interactive frame generation on preview mode so you could move around and explore the procedural scenarios, this are some screen shoots:
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