Raydiant II

November 7, 2009 at 9:18 am | Posted in Computer path | Leave a comment
Tags: , , , , ,

The new Raydiant engine will be able to accurately simulate light dispersion and coupling a new architecture several times faster with the new multithreaded ability with no synchronization overhead things are looking good. The ability to visualize the recursive grid spatial partition has been very useful for debugging and intellectual enjoyment also. But all this is still theory because by now only preview mode interactive and static renders had been obtained:

Leave a Comment »

RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Blog at WordPress.com.
Entries and comments feeds.

%d bloggers like this: